Overview: |
When it comes to game UX, we tend to focus on video games, but designers have been thinking about user experience for millennia. The history of playing cards provides a treasure trove of knowledge: from function over aesthetics, consistency, recognition, cognitive load, and much more. Join designer and hobby historian Julia Keren-Detar as she presents UX tips and best practices devised and perfected for centuries of card games, but still stand the test of time, and can be applied in your own game.
|