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Session Name:

Game VR/AR: From Inception to Final Delivery: The Making of 'The Walking Dead: Saints & Sinners'


The Walking Dead: Saints & Sinners was one of the most successful VR titles of 2020. Following its launch across all major VR platforms, the game has grossed more $30M to date and earned numerous awards and nominations, including VR Game of the Year from multiple industry publications and organizations. In many ways, The Walking Dead: Saints & Sinners has become one of the benchmark titles that defines AAA VR.This post mortem will be an unflinching look at three years of development from a Production, Design and Technical perspective, from a rocky start through the many highs and lows along the way, to eventual success that exceeded our highest expectations.Skydance Interactive will share as many key insights and as much hard data to guide and advise future VR developers as we all take on more complex and ambitious projects in the future.

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  • Game Developers Conference 2021
  • Todd Adamson
  • Skydance Interactive
  • Peter Akemann
  • Skydance Interactive
  • free content
  • Game VR/AR
  • Virtual / Augmented Reality