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The Number One Educational Resource for the Game Industry

Session Name: Collaborative Game Development with NVIDIA Omniverse (Presented by NVIDIA)
Speaker(s): Damien Fagnou, TJ Galda
Company Name(s): NVIDIA, NVIDIA
Track / Format: Design

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Overview: NVIDIA will cover how to use the various collaboration tools available in Omniverse for game development pipelines. The talk will explore Omniverse's ability to connect your favorite industry tools including Epic Games' Unreal Engine 4, Autodesk Maya and 3ds Max, and Substance by Adobe; Omniverse Nucleus the core collaboration engine; and view some of the exciting apps, components, and extensions including DeepSearch an intuitive extension that makes searching through massive collections of 3D assets simple. Highlights: Nucleus, Connectors, Audio2Face, DeepSearch, Machinima In the second half, NVIDIA will show you how to easily extend the Omniverse platform by creating Extensions the building blocks of Omniverse Kit-based Apps such as Omniverse Create or Machinima. The presenters will showcase Kit's incredible collection of powerful APIs that help developers intuitively build their own tools to optimize and accelerate their workflows, with a couple of sneak peek surprises. Highlights: Extensions System, Omni.UI (Graph Framework), Microservices

Game Developers Conference 2021

Damien Fagnou

NVIDIA

TJ Galda

NVIDIA

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Design

Design