You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Independent Games Summit Session: Getting Players Emotionally Invested in Procedural Characters in 'Wildermyth'

Overview:

What makes a player get attached to a character? Particularly a generated one? Wildermyth uses a host of techniques to encourage emotional investment in procedurally generated characters, and we've worked hard to avoid moments that push players away from that connection. nnIn this talk, Nate will go over how each aspect of the game bends towards this one goal, of creating memorable, relatable, even iconic heroes, and encouraging the player to love them. We'll cover specific techniques used, including how our procedural narrative system works. Almost equally important is avoiding the pitfalls, such as breach of trust, acting out of character, or rage quits, and we'll cover examples of how we overcame each of these.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2022
  • Nate Austin
  • Worldwalker Games, LLC
  • free content
  • Independent Games Summit
  • Independent Games