Session Name: | Open Source Game Development Summit: Understanding the Godot Engine Architecture and Development Process |
Speaker(s): | Juan Linietsky |
Company Name(s): | Godot Engine |
Track / Format: | Open Source Game Development Summit |
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Overview: | During the past years, Godot has secured its place as one of the most popular game development technologies among independent developers. What makes it different than the rest is its Open Source nature as well as the entirely community based development model. nnAn in-depth detailed overview of Godot technical architecture will be given, including the engine areas and the fundamentals behind most technical decisions. Future direction and roadmap will also be a topic of discussion. nnAdditionally, for those interested in taking part, the community-based development process will be explained in depth, covering the most common practices followed by contributors to ensure the highest possible code quality. |