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The Number One Educational Resource for the Game Industry

Session Name: Machine Learning Summit: 4 Years of Bringing Characters to Life with Computer Brains
Speaker(s): Sebastian Starke
Company Name(s): Electronic Arts, The University of Edinburgh
Track / Format: Machine Learning Summit

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Overview: This talk will present a 4-year line of research applying deep learning for character animation and control, and discuss what has been learned creating realistic character movements from motion capture data. It will cover several examples of interactive character control, including quadruped locomotion, character-scene interactions, basketball plays and martial arts movements, and how one piece of work led to the next application, problem and solution. Several video examples of different motion skills will be showcased, and what is key to making AI-powered systems successfully learn and generate high-quality character movements with neural networks, as relevant for developers, artists or researchers working in the games industry.

Game Developers Conference 2022

Sebastian Starke

Electronic Arts, The University of Edinburgh

free content

Machine Learning Summit

Programming