You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Game Career Seminar: Killer Portfolio or Portfolio Killer Part 1: Advice from Industry Artists
Speaker(s): Greg Foertsch, Alison Kelly, Jane Ng, Hunter Grant, Matt Radford, Jessica Kutrakun
Company Name(s): Bit Reactor, Bit Reactor, Possibility Space, ProbablyMonsters, Epic Games, Electronic Arts - MAXIS
Track / Format: Game Career Seminar

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: As the game industry has become increasingly competitive, it has also become more difficult for artists to break into the industry and to obtain recognition for their work. There are, however, both positive and negative ways to stand out from the crowd. This panel consists of art directors and lead artists from major studios who will help expose portfolio pitfalls and how to avoid them, as well as provide real-world examples of how to succeed in getting, and holding, an art director's attention. The panel also discusses common hiring practices and variations among studios. It will be followed by a multiple-hour session for individual portfolio reviews.

Game Developers Conference 2023

Greg Foertsch

Bit Reactor

Alison Kelly

Bit Reactor

Jane Ng

Possibility Space

Hunter Grant

ProbablyMonsters

Matt Radford

Epic Games

Jessica Kutrakun

Electronic Arts - MAXIS

free content

Game Career Seminar

Game Career / Education