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|Session Name:||Google Developer Summit: Android Game Graphics: OpenGL ES vs. Vulkan Case Study (Presented by Google)|
|Track / Format:||Programming|
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|Overview:||This session will explore the two graphics APIs available to games running on Android: OpenGL ES and Vulkan. The pros and cons of each API will be discussed. A case study of the performance and power benefits of Vulkan will be presented. Recommendations will be given on when to consider supporting both APIs versus one or the other.|