Session Name: | Unity Developer Summit: Building and Operating a Live Game with Unity Gaming Services (Presented by Unity Technologies) |
Speaker(s): | Joshua Ostrander |
Company Name(s): | Unity Technologies |
Track / Format: | Programming |
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Overview: | Unity Gaming Services (UGS) is a cohesive development platform that empowers developers to build their live games using the tech stack and engine of their choice. This session walks through practical examples of using UGS to run live games to demonstrate the platform's flexibility. It covers integration points, including API patterns, data flow for player data and game content, and rich analytics to measure performance. |