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Session Name:

Dark Patterns: Shining a Light on Unlawful Game Design

Overview:

The Federal Trade Commission is targeting game companies that use so-called "dark patterns." Hundreds of millions of dollars are at stake, and addressing otherwise avoidable litigation is expensive, time consuming, and distracting.Dark patterns are "tricks used in websites and apps that make customers do things that they didn't mean to, like buying or signing up for something." They include interfaces that confuse users, make it difficult to express actual preferences, or manipulate users into taking certain actions they otherwise would not. Understanding dark patterns is critical because game developers may not realize they are designing unlawful interfacesand game companies can mitigate their litigation risk in part by ensuring that their procedures for obtaining purchasing consent include an affirmative and unambiguous act by the consumer and by providing a cancellation mechanism that is as easy to use as the method used to make the purchase.

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