Game Developers Conference 2025
                                                                      
                    
                                                'Balatro': Turning Low Resolution into High Praise
                
                                    
                        by Wout van Halderen
                                                    (Playstack)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2025
                                                                      
                    
                                                'Eggy Party' UGC Map Recommendation System: The Art of Innovation and Ba...
                
                                    
                        by Xingchen Zhou
                                                    (Netease)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2025
                                                                      
                    
                                                A New Way to Approach Media and Content Creators: Using Discord for AAA ...
                
                                    
                        by Enrique Garcia
                                                    (ICO)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2025
                                                                      
                    
                                                A New Way to Approach Media and Content Creators: Using Discord for AAA ...
                
                                    
                        by Enrique Garcia
                                                    (ICO)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2024
                                                                      
                    
                                                2024 Gaming Trends: Studio Roundtable (Presented by Unity)
                
                                    
                        by Anahit Fernandez
                                                    (Navegante)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2024
                                                                      
                    
                                                25 Games Signed Without a Pitch Deck
                
                                    
                        by Snow Rui
                                                    (Hooded Horse)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2024
                                                                      
                    
                                                25 Games Signed Without a Pitch Deck
                
                                    
                        by Snow Rui
                                                    (Hooded Horse)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2024
                                                                      
                    
                                                All Game Trailers are Not Created Equal
                
                                    
                        by Adrien Marie
                                                    (Dotemu)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2023
                                                                      
                    
                                                'Wordle': One Year Later
                
                                    
                        by Zoe Bell
                                                    (New York Times)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2023
                                                                      
                    
                                                'Wordscapes': How Design and Analytics Keep a Blockbuster Game Growing
                
                                    
                        by Theodore McCormick
                                                    (PeopleFun)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2023
                                                                      
                    
                                                'Wordscapes': How Design and Analytics Keep a Blockbuster Game Growing
                
                                    
                        by Theodore McCormick
                                                    (PeopleFun)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2023
                                                                      
                    
                                                10 Live-Service Lessons: Launch Day Is Only the Beginning
                
                                    
                        by Jordan Power
                                                    (Phoenix Labs)
                                            
                                
                Business & Marketing
                                             
                            
                            
                                    
                                                                              GD Talks
                                                                      
                    
                                                Constructing IMMORTALITY: A Fireside Chat with Sam Barlow
                
                                    
                        by Sam Barlow
                                                    (Half Mermaid)
                                            
                                
                Business & Marketing
                                             
                            
                            
                                    
                                                                              GD Talks
                                                                      
                    
                                                GDTalks State of the Game Industry 2023
                
                                    
                        by Dana Ware
                                                    (The VOID)
                                            
                                
                Business & Marketing
                                             
                            
                            
                                    
                                                                              GD Talks
                                                                      
                    
                                                GDTalks: GDC 101
                
                                    
                        by Brandon Sheffield
                                                    (Necrosoft Games)
                                            
                                
                Business & Marketing
                                             
                            
                            
                                    
                                                                              GD Talks
                                                                      
                    
                                                The Publisher's Guide to Not Needing a Publisher
                
                                    
                        by Mike Rose
                                                    (No More Robots)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2022
                                                                      
                    
                                                A 'Chicory' Marketing and PR Postmortem
                
                                    
                        by Rebekah Saltsman
                                                    (Finji)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2022
                                                                      
                    
                                                All about Analytics: Understanding the Data You Need to Inform Decision-...
                
                                    
                        by Aimee Meehan
                                                    (ironSource)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2022
                                                                      
                    
                                                All Roads Lead to Rome: Churn Analysis Applying Methods from Different D...
                
                                    
                        by Zixiao Kang
                                                    (Netease)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2022
                                                                      
                    
                                                All Roads Lead to Rome: Churn Analysis Applying Methods from Different D...
                
                                    
                        by Zixiao Kang
                                                    (Netease)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                2021 Player Engagement Trends in Mobile (Presented by Vungle)
                
                                    
                        by Kalle Heikkinen
                                                    (GameRefinery by Vungle)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                30 Minute Steam Page Makeovers
                
                                    
                        by Chris Zukowski
                                                    (Return To Adventure Mountain LLC)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Are You Venture Investible: Non-Obvious Roadblocks and Red Flags When Pi...
                
                                    
                        by Jason Della Rocca
                                                    (Execution Labs)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Breaking Down International Borders: Confidently Managing Global Gaming ...
                
                                    
                        by Chris Smith
                                                    (BIG Esports)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Showcase 2021
                                                                      
                    
                                                Billions of Gamers. Thousands of Needs. Millions of Opportunities. (Pres...
                
                                    
                        by Roger Chandler
                                                    (Intel Corporation)
                                            
                                
                Business and Marketing
                                             
                            
                                    
                                                                              Showcase 2021
                                                                      
                    
                                                Fandom-Ready: Creating Fiction in the Age of Fan Consumption
                
                                    
                        by Julian Quijano
                                                    (Beautiful Glitch)
                                            
                                
                Business and Marketing
                                             
                            
                                    
                                                                              Showcase 2021
                                                                      
                    
                                                Fandom-Ready: Creating Fiction in the Age of Fan Consumption
                
                                    
                        by Julian Quijano
                                                    (Beautiful Glitch)
                                            
                                
                Business and Marketing
                                             
                            
                                    
                                                                              Showcase 2021
                                                                      
                    
                                                From the Burden of Waterfalls to the Benefits of Bidding (Presented by F...
                
                                    
                        by Mary Kim
                                                    (Game Hive)
                                            
                                
                Business and Marketing
                                             
                            
                                    
                                                                              Summer 2020
                                                                      
                    
                                                Ask Me Anything: Funding & Investment Q&A with David Gardner
                
                                    
                        by David Gardner
                                                    (LVP)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Summer 2020
                                                                      
                    
                                                California's New Privacy Law: Five Steps for Updating Your Privacy Pract...
                
                                    
                        by Will Bucher
                                                    (Debevoise & Plimpton)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Summer 2020
                                                                      
                    
                                                David & Goliath: How a Newbie Solo Developer Landed on Xbox Game Pass
                
                                    
                        by Davionne Gooden
                                                    (Studio Zevere)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              Summer 2020
                                                                      
                    
                                                Game Devs WFH Microtalk: State of the Industry: Work from Home Edition A...
                
                                    
                        by Dom Tait
                                                    (Omdia)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2020
                                                                      
                    
                                                'Dead by Daylight': When Creative and Business Minds Are Cooking with GAAS
                
                                    
                        by Isabelle Mocquard
                                                    (Behaviour Interactive)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2020
                                                                      
                    
                                                'Forza' Monthly: Live Streaming a Franchise
                
                                    
                        by Shay Goldenberg
                                                    (Turn 10 Studios / Microsoft)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2020
                                                                      
                    
                                                Aesthetic Driven Development: Choosing Your Art Before Making a Game
                
                                    
                        by Vladimir Slav
                                                    (Coldwild Games)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2020
                                                                      
                    
                                                Making Your Game Influencer Ready: A Marketing Wishlist for Developers
                
                                    
                        by David Ortiz Lapaz
                                                    (ICO Partners)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              2019
                                                                      
                    
                                                "Monetization Strategies that Drive Revenue" & "A Publisher's Journey to...
                
                                    
                        by Anala Prabhu
                                                    (Facebook)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              2019
                                                                      
                    
                                                'Reigns: Game of Thrones': A Song of Fire and License
                
                                    
                        by Nigel Lowrie
                                                    (Devolver Digital)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              2019
                                                                      
                    
                                                'Tetris' World Championship: Building Explosive Esports on 8-bit Nintendo
                
                                    
                        by Chris Tang
                                                    (Hitsparks Games)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              2019
                                                                      
                    
                                                1,500 Slot Machines Walk into a Bar: Adventures in Quantity Over Quality
                
                                    
                        by Alex Schwartz
                                                    ([unnamed next venture])
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2018
                                                                      
                    
                                                $0 to $1 Million: The Raw Numbers Behind Indie Success
                
                                    
                        by Tanya X. Short
                                                    (Kitfox Games)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2018
                                                                      
                    
                                                $0 to $1 Million: The Raw Numbers Behind Indie Success
                
                                    
                        by Tanya X. Short
                                                    (Kitfox Games)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2018
                                                                      
                    
                                                'Fortnite': An Unconventional Launch
                
                                    
                        by Ed Zobrist
                                                    (Epic Games)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2018
                                                                      
                    
                                                'Good Pizza, Great Pizza': Game Design, Iteration, and Business Lessons ...
                
                                    
                        by Anthony Lai
                                                    (TapBlaze)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2017
                                                                      
                    
                                                'ARK: Survival Evolved': Lessons from the Trenches of Early Access
                
                                    
                        by Jeremy Stieglitz
                                                    (Studio Wildcard)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2017
                                                                      
                    
                                                'ARK: Survival Evolved': Lessons from the Trenches of Early Access
                
                                    
                        by Jeremy Stieglitz
                                                    (Studio Wildcard)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2017
                                                                      
                    
                                                'Job Simulator' Postmortem: VR Design, Tech, and Business Lessons Learned
                
                                    
                        by Devin Reimer
                                                    (Owlchemy Labs)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2017
                                                                      
                    
                                                'Job Simulator' Postmortem: VR Design, Tech, and Business Lessons Learned
                
                                    
                        by Devin Reimer
                                                    (Owlchemy Labs)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Europe 2016
                                                                      
                    
                                                'HITMAN' Season 1: From Executive Producer to Showrunner
                
                                    
                        by Hannes Seifert
                                                    (Io-Interactive)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2016
                                                                      
                    
                                                'HITMAN' Season 1: From Executive Producer to Showrunner
                
                                    
                        by Hannes Seifert
                                                    (Io-Interactive)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2016
                                                                      
                    
                                                8 Keys to a Long Career in Games
                
                                    
                        by Don Daglow
                                                    (4th Ring, Inc.)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2016
                                                                      
                    
                                                All the Insights, Data, and Trends
                
                                    
                        by Joost van Dreunen
                                                    (SuperData Research)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC 2016
                                                                      
                    
                                                'The Witcher 3: Wild Hunt' Theory and Practice of Gamer-Centric Brand De...
                
                                    
                        by Marcin Iwinski
                                                    (CD Projekt RED)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2016
                                                                      
                    
                                                'World of Tanks': Disrupting the Console Space with F2P
                
                                    
                        by TJ Wagner
                                                    (Wargaming)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2016
                                                                      
                    
                                                'World of Tanks': Disrupting the Console Space with F2P
                
                                    
                        by TJ Wagner
                                                    (Wargaming)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2016
                                                                      
                    
                                                5 Mistakes by Good Teams That Produce Bad Free to Play Games
                
                                    
                        by Don Daglow
                                                    (4thRing Inc.)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC Europe 2015
                                                                      
                    
                                                4.5 Million Players in 100 Days: Lessons from Dying Light
                
                                    
                        by Pawel Rohleder
                                                    (Techland)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2015
                                                                      
                    
                                                5 Ways to Boost Your Agility
                
                                    
                        by Nathalie Goh-Livorness
                                                    (Microsoft)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2015
                                                                      
                    
                                                7 Years, 1 Game - Success Through Community - Lessons from the Trenches
                
                                    
                        by Greg Balajewicz
                                                    (BDA Entertainment Inc)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2015
                                                                      
                    
                                                7 Years, 1 Game - Success Through Community - Lessons from the Trenches
                
                                    
                        by Greg Balajewicz
                                                    (BDA Entertainment Inc)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC 2015
                                                                      
                    
                                                6 Years, 1 Game - THEY Must Like Us! Lessons from the Trenches
                
                                    
                        by Greg Balajewicz
                                                    (BDA Entertainment Inc)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2015
                                                                      
                    
                                                9 Mobile Game Monetization Questions to Gain a Competitive Edge (And the...
                
                                    
                        by Maria Alegre
                                                    (Chartboost)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2015
                                                                      
                    
                                                A Thousand Voices: Open Game Development
                
                                    
                        by Chris Avellone
                                                    (Obsidian Entertainment)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2015
                                                                      
                    
                                                Accelerating Your Success in the Complex Chinese Mobile Gaming Market (P...
                
                                    
                        by Ibrahim Dai
                                                    (TalkingData Ltd.)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC Next 2014
                                                                      
                    
                                                A User-Centric Approach to Mobile Game Measurement (Presented by Google)
                
                                    
                        by Russell Ketchum
                                                    (Google Inc)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Next 2014
                                                                      
                    
                                                A User-Centric Approach to Mobile Game Measurement (Presented by Google)
                
                                    
                        by Russell Ketchum
                                                    (Google Inc)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Next 2014
                                                                      
                    
                                                Building for the Masses: How to Develop a Marketable Game in Today's Cro...
                
                                    
                        by Neil Haldar
                                                    (GREE International Inc)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Next 2014
                                                                      
                    
                                                Find the Right Users, Find Success (Presented by Google)
                
                                    
                        by Alex Valle
                                                    (Google Inc)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC China 2014
                                                                      
                    
                                                7 steps to Mastering Native Advertising on Mobile
                
                                    
                        by Stephen Chung
                                                    (AppLift Inc.)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC China 2014
                                                                      
                    
                                                7 steps to Mastering Native Advertising on Mobile
                
                                    
                        by Stephen Chung
                                                    (AppLift Inc.)
                                            
                                
                Business & Marketing
                                     - Chinese
                            
                                    
                                                                              GDC China 2014
                                                                      
                    
                                                7 steps to Mastering Native Advertising on Mobile
                
                                    
                        by Stephen Chung
                                                    (AppLift Inc.)
                                            
                                
                Business & Marketing
                                     - Chinese
                            
                                    
                                                                              GDC China 2014
                                                                      
                    
                                                Awesome Video Game Data
                
                                    
                        by Geoffrey Zatkin
                                                    (EEDAR)
                                            
                                
                Business & Marketing
                                     - Chinese
                            
                                    
                                                                              GDC Europe 2014
                                                                      
                    
                                                A Candid Interview with Star Citizen's Chris Roberts
                
                                    
                        by Mike Rose
                                                    (Gamasutra)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2014
                                                                      
                    
                                                A Candid Interview with Star Citizen's Chris Roberts
                
                                    
                        by Mike Rose
                                                    (Gamasutra)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2014
                                                                      
                    
                                                A Great Disturbance in Development: The Dark Side of Early Access
                
                                    
                        by James Crowe
                                                    (Bohemia Interactive)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2014
                                                                      
                    
                                                A Great Disturbance in Development: The Dark Side of Early Access
                
                                    
                        by James Crowe
                                                    (Bohemia Interactive)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC 2014
                                                                      
                    
                                                A/B Testing for Game Design Iteration: A Bayesian Approach
                
                                    
                        by Steven Collins
                                                    (Swrve)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2014
                                                                      
                    
                                                A/B Testing for Game Design Iteration: A Bayesian Approach
                
                                    
                        by Steven Collins
                                                    (Swrve)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2014
                                                                      
                    
                                                A/B Testing for Game Design Iteration: A Bayesian Approach
                
                                    
                        by Steven Collins
                                                    (Swrve)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2014
                                                                      
                    
                                                A/B Testing with Air Patriots (Presented by Amazon)
                
                                    
                        by Paul Cutsinger
                                                    (Amazon)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              ADC 2013
                                                                      
                    
                                                App Pricing Conundrum: Freemium vs Paid
                
                                    
                        by Donny Makower
                                                    (RED Interactive Agency)
                                            
                                
                Brand Marketing Apps
                                             
                            
                                    
                                                                              ADC 2013
                                                                      
                    
                                                App Pricing Conundrum: Freemium vs Paid
                
                                    
                        by Donny Makower
                                                    (RED Interactive Agency)
                                            
                                
                Brand Marketing Apps
                                             
                            
                                    
                                                                              ADC 2013
                                                                      
                    
                                                App Pricing Conundrum: Freemium vs Paid
                
                                    
                        by Donny Makower
                                                    (RED Interactive Agency)
                                            
                                
                Brand Marketing Apps
                                             
                            
                                    
                                                                              ADC 2013
                                                                      
                    
                                                Appium: Mobile Automation Made Awesome
                
                                    
                        by Jonathan Lipps
                                                    (Sauce Labs)
                                            
                                
                Enterprise Apps
                                             
                            
                                    
                                                                              GDC Next 2013
                                                                      
                    
                                                Beta Testing: Succeed or Die
                
                                    
                        by Jori Pearsall
                                                    (GREE International)
                                            
                                
                Free to Play & New Game Business Models
                                             
                            
                                    
                                                                              GDC Next 2013
                                                                      
                    
                                                Beta Testing: Succeed or Die
                
                                    
                        by Jori Pearsall
                                                    (GREE International)
                                            
                                
                Free to Play & New Game Business Models
                                             
                            
                                    
                                                                              GDC Next 2013
                                                                      
                    
                                                Beta Testing: Succeed or Die
                
                                    
                        by Jori Pearsall
                                                    (GREE International)
                                            
                                
                Free to Play & New Game Business Models
                                             
                            
                                    
                                                                              GDC Next 2013
                                                                      
                    
                                                Finding the Fun: Playtesting Your Way to Success
                
                                    
                        by Stephen Jarrett
                                                    (Arkadium)
                                            
                                
                Free to Play & New Game Business Models
                                             
                            
                                    
                                                                              GDC Europe 2013
                                                                      
                    
                                                5 Key Best Practices in Free-to-Play Gaming
                
                                    
                        by Christopher Williams
                                                    (Big Fish)
                                            
                                
                Free to Play Design & Business Summit
                                             
                            
                                    
                                                                              GDC Europe 2013
                                                                      
                    
                                                5 Key Best Practices in Free-to-Play Gaming
                
                                    
                        by Christopher Williams
                                                    (Big Fish)
                                            
                                
                Free to Play Design & Business Summit
                                             
                            
                                    
                                                                              GDC Europe 2013
                                                                      
                    
                                                5 Key Best Practices in Free-to-Play Gaming
                
                                    
                        by Christopher Williams
                                                    (Big Fish)
                                            
                                
                Free to Play Design & Business Summit
                                             
                            
                                    
                                                                              GDC Europe 2013
                                                                      
                    
                                                A Perfect Storm - Managing Community Through Sea Change
                
                                    
                        by Linda Carlson
                                                    (SOE)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2013
                                                                      
                    
                                                Awesome Video Game Data 2013
                
                                    
                        by Geoffrey Zatkin
                                                    (EEDAR)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2013
                                                                      
                    
                                                Awesome Video Game Data 2013
                
                                    
                        by Geoffrey Zatkin
                                                    (EEDAR)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2013
                                                                      
                    
                                                Bootstrapping Your Way from 0 to 10M DAU: A First Time CEO's Guide to Gr...
                
                                    
                        by Perry Tam
                                                    (Storm8, Inc.)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC 2013
                                                                      
                    
                                                Bootstrapping Your Way from 0 to 10M DAU: A First Time CEO's Guide to Gr...
                
                                    
                        by Perry Tam
                                                    (Storm8, Inc.)
                                            
                                
                Business, Marketing & Management
                                             
                            
                                    
                                                                              GDC Online 2012
                                                                      
                    
                                                7 Learnings from Making AION Europe Free-to-Play
                
                                    
                        by Carsten van Husen
                                                    (Gameforge 4D)
                                            
                                
                Business and Marketing
                                             
                            
                                    
                                                                              GDC Online 2012
                                                                      
                    
                                                7 Learnings from Making AION Europe Free-to-Play
                
                                    
                        by Carsten van Husen
                                                    (Gameforge 4D)
                                            
                                
                Business and Marketing
                                             
                            
                                    
                                                                              GDC Online 2012
                                                                      
                    
                                                Age of Empires Online: Radical Transparency Clearly Works
                
                                    
                        by Kevin Perry
                                                    (Microsoft)
                                            
                                
                Customer Experience
                                             
                            
                                    
                                                                              GDC Online 2012
                                                                      
                    
                                                Age of Empires Online: Radical Transparency Clearly Works
                
                                    
                        by Kevin Perry
                                                    (Microsoft)
                                            
                                
                Customer Experience
                                             
                            
                                    
                                                                              GDC Europe 2012
                                                                      
                    
                                                Ask the Publishers - Adapting and Succeeding in a Changing Games Industry
                
                                    
                        by Matias Myllyrinne
                                                    (Remedy Games)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2012
                                                                      
                    
                                                Ask the Publishers - Adapting and Succeeding in a Changing Games Industry
                
                                    
                        by Matias Myllyrinne
                                                    (Remedy Games)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2012
                                                                      
                    
                                                Bootstrapping 101: How College Kids Built a Thriving Game Company in Und...
                
                                    
                        by Justin Beck
                                                    (PerBlue)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC Europe 2012
                                                                      
                    
                                                Bootstrapping 101: How College Kids Built a Thriving Game Company in Und...
                
                                    
                        by Justin Beck
                                                    (PerBlue)
                                            
                                
                Business, Marketing and Management
                                             
                            
                                    
                                                                              GDC 2012
                                                                      
                    
                                                Awesome Video Game Data
                
                                    
                        by Geoffrey Zatkin
                                                    (EEDAR)
                                            
                                
                Business and Marketing and Management
                                             
                            
                                    
                                                                              GDC 2012
                                                                      
                    
                                                Awesome Video Game Data
                
                                    
                        by Geoffrey Zatkin
                                                    (EEDAR)
                                            
                                
                Business and Marketing and Management
                                             
                            
                                    
                                                                              GDC 2012
                                                                      
                    
                                                Back to the Garage:  The Return of Indie Development (From Those Who Wer...
                
                                    
                        by Markus Persson
                                                    (Mojang)
                                            
                                
                Business and Marketing and Management
                                             
                            
                                    
                                                                              GDC 2012
                                                                      
                    
                                                Back to the Garage:  The Return of Indie Development (From Those Who Wer...
                
                                    
                        by Markus Persson
                                                    (Mojang)
                                            
                                
                Business and Marketing and Management
                                             
                            
                                    
                                                                              GDC China 2012
                                                                      
                    
                                                Core Games, Real Numbers: Comparative Stats on Asian and Western Games
                
                                    
                        by Emily Greer
                                                    (Kongregate)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC China 2012
                                                                      
                    
                                                Core Games, Real Numbers: Comparative Stats on Asian and Western Games
                
                                    
                        by Emily Greer
                                                    (Kongregate)
                                            
                                
                Business & Marketing
                                     - Chinese
                            
                                    
                                                                              GDC China 2012
                                                                      
                    
                                                Core Games, Real Numbers: Comparative Stats on Asian and Western Games
                
                                    
                        by Emily Greer
                                                    (Kongregate)
                                            
                                
                Business & Marketing
                                     - Chinese
                            
                                    
                                                                              GDC China 2012
                                                                      
                    
                                                Core Games, Real Numbers: Comparative Stats on Asian and Western Games
                
                                    
                        by Emily Greer
                                                    (Kongregate)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC China 2011
                                                                      
                    
                                                5MM Users in MyTown: Key Learnings from the #1 Geo-Location
Game
                
                                    
                        by Keith Lee
                                                    (Booyah)
                                            
                                
                Business & Marketing 
                                     - Chinese
                            
                                    
                                                                              GDC China 2011
                                                                      
                    
                                                5MM Users in MyTown: Key Learnings from the #1 Geo-Location
Game
                
                                    
                        by Keith Lee
                                                    (Booyah)
                                            
                                
                Business & Marketing 
                                             
                            
                                    
                                                                              GDC China 2011
                                                                      
                    
                                                5MM Users in MyTown: Key Learnings from the #1 Geo-Location
Game
                
                                    
                        by Keith Lee
                                                    (Booyah)
                                            
                                
                Business & Marketing 
                                     - Chinese
                            
                                    
                                                                              GDC China 2011
                                                                      
                    
                                                5MM Users in MyTown: Key Learnings from the #1 Geo-Location
Game
                
                                    
                        by Keith Lee
                                                    (Booyah)
                                            
                                
                Business & Marketing 
                                             
                            
                                    
                                                                              GDC Online 2011
                                                                      
                    
                                                (301) Game Writing Tutorial
                
                                    
                        by Carl Varnado
                                                    (Intuitive Visions)
                                            
                                
                Business and Marketing
                                             
                            
                                    
                                                                              GDC Online 2011
                                                                      
                    
                                                (301) Game Writing Tutorial
                
                                    
                        by Carl Varnado
                                                    (Intuitive Visions)
                                            
                                
                Business and Marketing
                                             
                            
                                    
                                                                              GDC Online 2011
                                                                      
                    
                                                (301) Game Writing Tutorial
                
                                    
                        by Carl Varnado
                                                    (Intuitive Visions)
                                            
                                
                Business and Marketing
                                             
                            
                                    
                                                                              GDC Online 2011
                                                                      
                    
                                                150 Million Penguins Can't Be Wrong: Managing the Virtual World of Disne...
                
                                    
                        by Nicole Thompson
                                                    (Disney's Club Penguin)
                                            
                                
                Customer Experience
                                             
                            
                                    
                                                                              GDC Europe 2011
                                                                      
                    
                                                Ask the Decision Makers: Find Out What Publishers Want and How to Get Wh...
                
                                    
                        by Martin de Ronde
                                                    (Vanguard Games)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Europe 2011
                                                                      
                    
                                                Browser, Client or Both? How Should I Make My Game
                
                                    
                        by Frank Cartwright
                                                    (K2 Network / GamersFirst)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Europe 2011
                                                                      
                    
                                                Browser, Client or Both? How Should I Make My Game
                
                                    
                        by Frank Cartwright
                                                    (K2 Network / GamersFirst)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Europe 2011
                                                                      
                    
                                                Building Premium Online Games for the New Games Era
                
                                    
                        by David Reid
                                                    (Trion Worlds)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 2011
                                                                      
                    
                                                1-Hour Video Game MBA
                
                                    
                        by Charlie Cleveland
                                                    (Unknown Worlds Entertainment)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2011
                                                                      
                    
                                                1-Hour Video Game MBA
                
                                    
                        by Charlie Cleveland
                                                    (Unknown Worlds Entertainment)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2011
                                                                      
                    
                                                1-Hour Video Game MBA
                
                                    
                        by Charlie Cleveland
                                                    (Unknown Worlds Entertainment)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2011
                                                                      
                    
                                                1-Hour Video Game MBA
                
                                    
                        by Charlie Cleveland
                                                    (Unknown Worlds Entertainment)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC Online 2010
                                                                      
                    
                                                Europe: The Next Big Thing in Gaming
                
                                    
                        by Heiko Hubertz
                                                    (Bigpoint GmbH)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Online 2010
                                                                      
                    
                                                From Subscription to Microtransaction: Bringing HEROES KINGDOMS to the East
                
                                    
                        by Samson Mow
                                                    (Ubisoft)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Online 2010
                                                                      
                    
                                                From Subscription to Microtransaction: Bringing HEROES KINGDOMS to the East
                
                                    
                        by Samson Mow
                                                    (Ubisoft)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Online 2010
                                                                      
                    
                                                Game Developers Choice Online Awards
                
                                    
                        by N/A 
                                                     
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Europe 2010
                                                                      
                    
                                                Achievement Design: Lessons From an Xbox Live Community Study
                
                                    
                        by Mikael Jakobsson
                                                    (Malmoe University)
                                            
                                
                Business & Management
                                             
                            
                                    
                                                                              GDC Europe 2010
                                                                      
                    
                                                Achievement Design: Lessons From an Xbox Live Community Study
                
                                    
                        by Mikael Jakobsson
                                                    (Malmoe University)
                                            
                                
                Business & Management
                                             
                            
                                    
                                                                              GDC Europe 2010
                                                                      
                    
                                                All These Platforms and Business Models: How do I Target My 
Game?
                
                                    
                        by Don Daglow
                                                    (Don Daglow Interactive Entertainment)
                                            
                                
                Business & Management
                                             
                            
                                    
                                                                              GDC Europe 2010
                                                                      
                    
                                                Bottled Storm: Game Development Guerrilla Style
                
                                    
                        by Hermen Hulst
                                                    (Guerrilla Games)
                                            
                                
                Business & Management
                                             
                            
                                    
                                                                              GDC Canada 2010
                                                                      
                    
                                                Bringing Dragon Age to Life - Digital Actors in an Epic RPG
                
                                    
                        by Shane Hawco
                                                    (Bioware)
                                            
                                
                Business & Production
                                             
                            
                                    
                                                                              GDC Canada 2010
                                                                      
                    
                                                Bringing Your Game to the Web - 73 Practical Tips
                
                                    
                        by Bjarne Rene
                                                    (Vostopia.com)
                                            
                                
                Digital Distribution
                                             
                            
                                    
                                                                              GDC Canada 2010
                                                                      
                    
                                                Bringing Your Game to the Web - 73 Practical Tips
                
                                    
                        by Bjarne Rene
                                                    (Vostopia.com)
                                            
                                
                Digital Distribution
                                             
                            
                                    
                                                                              GDC Canada 2010
                                                                      
                    
                                                Console Games ' New Realities Require New Strategies to Win
                
                                    
                        by Dan Winters
                                                    (Activision)
                                            
                                
                Business & Production
                                             
                            
                                    
                                                                              GDC 2010
                                                                      
                    
                                                A Mysterious Adventure in Social Games
                
                                    
                        by Daniel James
                                                    (Three Rings)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2010
                                                                      
                    
                                                A Mysterious Adventure in Social Games
                
                                    
                        by Daniel James
                                                    (Three Rings)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2010
                                                                      
                    
                                                Agile: No Silver Bullet
                
                                    
                        by Rich Vogel
                                                    (BioWare)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2010
                                                                      
                    
                                                Agile: No Silver Bullet
                
                                    
                        by Rich Vogel
                                                    (BioWare)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC Austin/Online 2009
                                                                      
                    
                                                Developing Licensed Games: Do It Successfully In These Tough Economic Times
                
                                    
                        by Feargus Urquhart
                                                    (Obsidian Entertainment, Inc.)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Austin/Online 2009
                                                                      
                    
                                                Emerging Trends in Gameplay: The Blurring Lines Between Casual And Hardcore
                
                                    
                        by Jon Radoff
                                                    (GamerDNA, Inc.)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Austin/Online 2009
                                                                      
                    
                                                Emerging Trends in Gameplay: The Blurring Lines Between Casual And Hardcore
                
                                    
                        by Jon Radoff
                                                    (GamerDNA, Inc.)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Austin/Online 2009
                                                                      
                    
                                                EULA's and Tax Incentives: Two More Things You Can't Avoid
                
                                    
                        by Sean Kane
                                                    (Pillsbury Winthrop Shaw Pittman LLP)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC Europe 2009
                                                                      
                    
                                                AAA Automated Testing for AAA Games
                
                                    
                        by Francesco Carucci
                                                    (Crytek)
                                            
                                
                Business & Management
                                             
                            
                                    
                                                                              GDC Europe 2009
                                                                      
                    
                                                AAA or Bust!
                
                                    
                        by Paul Wedgwood
                                                    (Splash Damage Ltd)
                                            
                                
                Business & Management
                                             
                            
                                    
                                                                              GDC Europe 2009
                                                                      
                    
                                                Advanced Racing Game AI in PURE
                
                                    
                        by Iain Gilfeather
                                                    (Black Rock Studios)
                                            
                                
                Business & Management
                                             
                            
                                    
                                                                              GDC Europe 2009
                                                                      
                    
                                                Advanced Racing Game AI in PURE
                
                                    
                        by Iain Gilfeather
                                                    (Black Rock Studios)
                                            
                                
                Business & Management
                                             
                            
                                    
                                                                              GDC 2009
                                                                      
                    
                                                (203) The Big Picture 2009: Managing Your Game Dev Deal and Operating Yo...
                
                                    
                        by Jim Charne
                                                    (Law Offices James I Charne)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2009
                                                                      
                    
                                                Bend Microsoft Project To Your Will - Again
                
                                    
                        by Mike McShaffry
                                                    (Red Fly Studio)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2009
                                                                      
                    
                                                Building a Bug Free Team: Successfully Managing Quality Assurance Teams
                
                                    
                        by Jane Fraser
                                                    (Electronic Arts)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2009
                                                                      
                    
                                                Cheats for Marketers: Fresh Demographics on Teen (and Adult) Gaming & Ho...
                
                                    
                        by Amanda Lenhart
                                                    (Pew Internet & American Life Project)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC Austin/Online 2008
                                                                      
                    
                                                Comparing Virtual Property Models - A Business and Legal Perspective
                
                                    
                        by S. Gregory Boyd
                                                    (Davis & Gilbert LLP)
                                            
                                
                Online Games - Business & Marketing
                                             
                            
                                    
                                                                              GDC Austin/Online 2008
                                                                      
                    
                                                Comparing Virtual Property Models - A Business and Legal Perspective
                
                                    
                        by S. Gregory Boyd
                                                    (Davis & Gilbert LLP)
                                            
                                
                Online Games - Business & Marketing
                                             
                            
                                    
                                                                              GDC Austin/Online 2008
                                                                      
                    
                                                Dr. Strangeflow or: How I Learned to Stop Worrying and Love the Pipeline
                
                                    
                        by Lane Daughtry
                                                    (Sony Online Entertain...)
                                            
                                
                Online Games - Business & Marketing
                                             
                            
                                    
                                                                              GDC Austin/Online 2008
                                                                      
                    
                                                Emerging Market: India, Challenges & Pitfalls
                
                                    
                        by Sumeet Maniar
                                                    (K2 Network, Inc.)
                                            
                                
                Online Games - Business & Marketing
                                             
                            
                                    
                                                                              GDC 2008
                                                                      
                    
                                                (303) Casual Games Summit
                
                                    
                        by John Welch
                                                    (Making Fun)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2008
                                                                      
                    
                                                (303) Casual Games Summit
                
                                    
                        by John Welch
                                                    (Making Fun)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2008
                                                                      
                    
                                                (303) Casual Games Summit
                
                                    
                        by John Welch
                                                    (Making Fun)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2008
                                                                      
                    
                                                (303) Casual Games Summit
                
                                    
                        by John Welch
                                                    (Making Fun)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                (104) Know Your Players: An In-Depth Look at Player Behavior and Consume...
                
                                    
                        by Jason Scott
                                                    (Volition)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                (104) Know Your Players: An In-Depth Look at Player Behavior and Consume...
                
                                    
                        by Jason Scott
                                                    (Volition)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                10 Steps to Success in Outsourcing Contracts
                
                                    
                        by Vincent Scheurer
                                                    (Sarassin LLP)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                10 Steps to Success in Outsourcing Contracts
                
                                    
                        by Vincent Scheurer
                                                    (Sarassin LLP)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2006
                                                                      
                    
                                                Big Screen to Game Console: Case Studies
                
                                    
                        by Nina Dobner
                                                    (Electronic Arts)
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2006
                                                                      
                    
                                                Big Screen to Game Console: Case Studies
                
                                    
                        by Nina Dobner
                                                    (Electronic Arts)
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2006
                                                                      
                    
                                                Brand Development for Video Games
                
                                    
                        by Oliver Wright
                                                    (SCEE)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2006
                                                                      
                    
                                                Brand Development for Video Games
                
                                    
                        by Oliver Wright
                                                    (SCEE)
                                            
                                
                Business and Management
                                             
                            
                                    
                                                                              GDC 2005
                                                                      
                    
                                                Can The Cost of Product Piracy Be Measured?
                
                                    
                        by Stevan Mitchell
                                                     
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2005
                                                                      
                    
                                                Developers are from Jupiter, Marketers are from Saturn: Learn the Secret...
                
                                    
                        by Billy Cain
                                                    (Critical Mass Interactive)
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2005
                                                                      
                    
                                                Hiring People from Abroad: Real World Examples and Winning Strategies
                
                                    
                        by Alex Rosen
                                                    (GREE International)
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2005
                                                                      
                    
                                                How Developers Build a Brand for Their Company and Get More Coverage for...
                
                                    
                        by Sue Bohle
                                                     
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2004
                                                                      
                    
                                                A Road Map for Peace:  Redefining the Publisher-  Developer Relationship
                
                                    
                        by Joe Minton
                                                     
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2004
                                                                      
                    
                                                A Road Map for Peace:  Redefining the Publisher-  Developer Relationship
                
                                    
                        by Joe Minton
                                                     
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2004
                                                                      
                    
                                                Building Value in Your Company: One Small Studio's   Approach
                
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2004
                                                                      
                    
                                                Doing Business with Europe: A Survivor's Guide
                
                                    
                        by Vincent Scheurer
                                                     
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2003
                                                                      
                    
                                                10 Great Reasons You Don't Want to Make a Massively Multiplayer Game!
                
                                    
                        by Gordon Walton
                                                     
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2003
                                                                      
                    
                                                A Review of Funding Models for the Independent Developer and Their Impli...
                
                                    
                        by Jeff Hilbert
                                                    (Digital Development Management)
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2003
                                                                      
                    
                                                Applying the Lessons Learned from Korea and Lineage to Today's and Tomor...
                
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2003
                                                                      
                    
                                                Completion Bonding for Game Development Projects
                
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2001
                                                                      
                    
                                                The Future Of Games and Digital Entertainment
                
                                    
                        by Don Daglow
                                                     
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2001
                                                                      
                    
                                                The Reality of Starting an Independent Game Studio
                
                                    
                        by Kyle Gray
                                                     
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2001
                                                                      
                    
                                                Traditional Retail Distribution: Is it Taking a Breather or on its Last ...
                
                                    
                        by Jim Perkins
                                                     
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 2001
                                                                      
                    
                                                What Does It Take to Negotiate a Good Contract?
                
                                    
                        by Jon Slager
                                                     
                                            
                                
                Business and Legal
                                             
                            
                                    
                                                                              GDC 1999
                                                                      
                    
                                                Conference Keynote: Shigeru Miyamoto
                
                                    
                        by Shigeru Miyamoto
                                                    (Nintendo Co. Ltd.)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 1999
                                                                      
                    
                                                The Future of Interactive Entertainment
                
                                    
                        by Phil Harrison
                                                    (Sony Computer Entertainment)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 1999
                                                                      
                    
                                                The Quake 3 Arena Rendering Architecture
                
                                    
                        by Brian Hook
                                                    (Oculus)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 1998
                                                                      
                    
                                                Forming Your Own Company: The Real Scoop
                
                                    
                        by Clay Dreslough
                                                    (Sports Mogul, Inc.)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 1998
                                                                      
                    
                                                Look Before You Leap - The Rise and Fall of Boffo Games
                
                                    
                        by Mike Dornbrook
                                                    (Boffo Games)
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 1998
                                                                      
                    
                                                Messiah: What You May or May Not Believe
                
                                    
                        by Dave Perry
                                                     
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 1998
                                                                      
                    
                                                Messiah: What You May or May Not Believe
                
                                    
                        by Dave Perry
                                                     
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 1997
                                                                      
                    
                                                Breaking into Latin American Markets
                
                                    
                        by Dianne Drosnes
                                                     
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 1997
                                                                      
                    
                                                Breaking into the Chinese Market: Market Entry, Publishing and Distribut...
                
                                    
                        by Joey Tamer
                                                     
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 1997
                                                                      
                    
                                                CGDA Annual Board of Directors Meeting
                
                                    
                        by Joey Tamer
                                                     
                                            
                                
                Business & Marketing
                                             
                            
                                    
                                                                              GDC 1997
                                                                      
                    
                                                Changing the Face of Interactive Entertainment
                
                                    
                        by Greg Ballard
                                                     
                                            
                                
                Business & Marketing