GDC 2016
'Assassin's Creed Syndicate: London' Wasn't Built in a Day
Programming
Game Developers Conference 2024
'Baldur's Gate 3': A Fireside Chat (Presented by Dolby Laboratories)
Audio
Game Developers Conference 2024
'Brawl Stars': Learnings from the Removal of Loot Boxes
Design
Game Developers Conference 2024
'Creed: Rise To Glory' Postmortem: Navigating the Six-Year Evolution of VR
Programming
Game Developers Conference 2024
'DEATHLOOP': Designing Trinkets for Freedom, Choice, and Emergence
Design
Game Developers Conference 2024
'Destiny 2': Weaving Music Between Activities and the Open World
Audio
Game Developers Conference 2024
'Diablo IV': The Art of Open World Sanctuary
Visual Arts
Game Developers Conference 2024
'Hogwarts Legacy': Evolving Your Design into AAA
Production & Team Leadership
Game Developers Conference 2024
'Minecraft' Players at the Center of the Universe of Big Data (Presented...
Programming
Game Developers Conference 2024
144FPS Rendering on Mobile: Frame Prediction in 'Arena Breakout' (Presen...
Programming
Game Developers Conference 2024
3D Gaussian Splatting in Game Development: What Internet Doesn't Tell Yo...
Design
Game Developers Conference 2024
Accountability Matters! How Owlchemy Labs Leverages Ownership-First Prod...
Production & Team Leadership
Game Developers Conference 2024
Adapting Foley Techniques for Interactivity: Lessons Learned on 'Marvel'...
Audio
Game Developers Conference 2024
Adobe Developer Summit: Prince of Persia: The Lost Crown - A Versatile A...
Visual Arts
Game Developers Conference 2024
Advanced Graphics Summit: DX12 Memory Management in Snowdrop on PC (With...
Advanced Graphics Summit
Game Developers Conference 2024
Advanced Graphics Summit: GPU Work Graphs: Welcome to the Future of GPU ...
Advanced Graphics Summit
Game Developers Conference 2024
AI Summit: Every Day I'm Shufflin': Neural Network Variations for Digita...
AI Summit
Game Developers Conference 2024
AI Summit: Hierarchical Kinematic Path Planning in 'Tomorrow Falls'
AI Summit
Game Developers Conference 2024
AI Summit: How 'Ara: History Untold' Transformed AI in 4X Games
AI Summit
Game Developers Conference 2024
AI Summit: Level Generation with Large Language Models
AI Summit
Game Developers Conference 2024
AI Summit: Modularize Your AI Tools to Create Behavior Instead of Code
AI Summit
Game Developers Conference 2024
Animation Summit: 'Baldur's Gate 3': The Ceremorphosis of the Cinematic ...
Animation Summit
Game Developers Conference 2024
Animation Summit: Make a Choice: Performance Direction in 'Baldur's Gate 3'
Animation Summit
Game Developers Conference 2024
Animation Summit: The Legends Behind Apex Animation
Animation Summit
Game Developers Conference 2024
Art Direction Summit: Pre-Production: The Lies We Tell
Art Direction Summit
Game Developers Conference 2024
Art Direction Summit: The Synergy of Architecture and Structural Enginee...
Art Direction Summit
Game Developers Conference 2024
ARTificial: Ethics and Aesthetics of AI and Copyright
Advocacy
Game Developers Conference 2024
Building Game Worlds with OpenUSD
Programming
Game Developers Conference 2024
Community Management Summit: Working with the Community to Revive a Nost...
Community Management Summit
Game Developers Conference 2023
Creating Context Art in the Open World of 'Saints Row's' Santo Ileso
Visual Arts
Game Developers Conference 2024
Developing 'Hi-Fi RUSH' Backwards and Finding Our Positive Gameplay Loop
Design
Game Developers Conference 2024
ECS in Practice: The Case Board of 'Alan Wake 2'
Programming
Game Developers Conference 2024
Embracing Art Performance on 'Diablo IV'
Visual Arts
Game Developers Conference 2023
Experimental Game Workshop
Design
Game Developers Conference 2023
Extra Lives: The Live Experience
Special Event
Game Developers Conference 2023
Fair Play Summit: Crowdhealing: Founding a Company and Community Around ...
Fair Play Summit
Game Developers Conference 2024
Game Career Seminar: Steam Best Practices: Developing an Audience While ...
Game Career Seminar
Game Developers Conference 2024
Harvesting 10 Years of Success: How 'Farm Heroes Saga' has Super-Served ...
Production & Team Leadership
Game Developers Conference 2024
Hearing Health in Video Games
Audio
Game Developers Conference 2024
Hearing Through the Chaos: Working as Audio QA on 'Suicide Squad: Kill t...
Audio
Game Developers Conference 2024
Higher, Faster, Farther: Evolving Traversal in 'Marvel's Spider-Man 2'
Programming
GDC 2011
Hotspots, FLOPS, and uOps: To-The-Metal CPU Optimization (Presented by I...
Programming
Game Developers Conference 2024
How 'SMITE' and 'Rogue Company' Increased Engagement and Revenue through...
Business & Marketing
Game Developers Conference 2024
How LiveOps Allows Games to be Played as Intended, Always
Production & Team Leadership
Game Developers Conference 2024
How not to F**k your Studio: Forecasting Done Right (Presented by Kohort)
Business & Marketing
Game Developers Conference 2024
How PlayFab Helped Texas Chainsaw Massacre Succeed (Presented by Microsoft)
Programming
Game Developers Conference 2024
How to Craft an Ever Expanding Franchise: The 'Dead by Daylight' Horror ...
Business & Marketing
Game Developers Conference 2024
How to Launch an Online Game and Still Attend the Launch Party
Programming
Game Developers Conference 2024
How to Market Your App (Presented by Meta)
Business & Marketing