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Session Name NVIDIA Parallel Nsight(TM): DirectX 11 at Warp Speed (Presented by NVIDIA)
Speaker(s) Jesse Attard, Jeff Kiel
Company Name(s) Digital Extremes, NVIDIA
Track / Format Game Design
Overview

DirectX 11 opens up exciting new frontiers in the realm of real-time rendering effects.  These frontiers are fraught with challenges and dangers, from programming the effects correctly to achieving the warp-speed performance required for an enjoyable gaming experience. Jeff will share the log of his journey, while working with high-profile DirectX 11 game engines, showing how key features of Parallel Nsight are instrumental in overcoming these challenges and makes it possible to create fast, and yet dazzling high-end graphics effects.
 

GDC 2012

Jesse Attard

Digital Extremes

Jeff Kiel

NVIDIA

free content

Game Design

Design


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