|Session Name||Creating a Sequel to a Game That Doesn't Need One|
|Speaker(s)||Chet Faliszek, Erik Wolpaw|
|Company Name(s)||Valve, Valve|
|Track / Format||Game Design|
Erik and Chet will discuss how Valve created Portal 2, the sequel to the beloved game nobody thought needed a sequel. The talk covers the entire process from inception to the completion and reception of the game.