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Session Name Reimagining a Classic: The Design Challenges of Deus Ex: Human Revolution
Speaker(s) Francois Lapikas
Company Name(s) Eidos Montreal / Square-Enix
Track / Format Game Design
Overview

 

This lecture will offer an intimate look at what it meant to bring back to life a beloved franchise, from a design standpoint. Through examples taken from DX:HR’s production, we’ll discuss the challenges we faced, the decisions we made and why the game ultimately turned out the way it did. Macro decisions as well as low-level mechanics will be discussed.

GDC 2012

Francois Lapikas

Eidos Montreal / Square-Enix

free content

Game Design

Design


UBM Tech