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Session Name Mafia II Postmortem
Speaker(s) Jarek Kolar
Company Name(s) 2K Czech
Track / Format Production
Overview

After success of original Mafia in 2002, the team wanted to do a sequel in a fast and efficient way. On the end it was neither quick nor easy. The session is a postmortem on 8 years of Mafia II development from inception to release in 2010 and also focuses on how the local development team Illusion Softworks has changed into a premium international development house 2K Czech.

GDC Europe 2012

Jarek Kolar

2K Czech

free content

Production

Production



UBM Tech