Game Developers Conference 2024
#1ReasonToBe
by Laia Bee
(Pincer Games / Uruguayan Game Developers Association)
Advocacy
Game Developers Conference 2024
'Asgards Wrath 2': How We Built VR's Largest Open-World RPG (Presented b...
by Chris Pruett
(Meta)
Design
Game Developers Conference 2024
'Creed: Rise To Glory' Postmortem: Navigating the Six-Year Evolution of VR
by Sylvie Sherman
(Survios)
Programming
Game Developers Conference 2024
'Crystal of Atlan': Cross-Server Architecture Design and Optimization (P...
by Shuangxing Gao
(ByteDance)
Programming
Game Developers Conference 2024
'Diablo IV': Audio Systems Deep Dive "Living Audio"
by Kris Giampa
(Blizzard Entertainment)
Audio
Game Developers Conference 2021
'Final Fantasy VII' Remake: Automating Quality Assurance and the Tools f...
by Fabien Gravot
(SQUARE-ENIX)
Programming
Game Developers Conference 2024
'Genshin Impact': Creating Time-Limited Open Worlds for Summer Events
by Terry Li
(miHoYo Co., Ltd.)
Design
Game Developers Conference 2024
'Marvel's Spider-Man 2': 10 Years of Procedural Content Creation
by Xray Halperin
(Insomniac Games)
Visual Arts
Game Developers Conference 2024
'Storyteller': Turning Stories into Gameplay
by Daniel Benmergui
(Storyteller)
Design
Game Developers Conference 2024
2D and Tomorrow: How the Developers of 'Super Mario Bros. Wonder' Find N...
by Shiro Mouri
(Nintendo Co., Ltd.)
Design
Game Developers Conference 2024
3D Toon Rendering in 'Hi-Fi RUSH'
by Kosuke Tanaka
(Tango Gameworks)
Programming
Game Developers Conference 2024
A Ticket to Redemption: How CD PROJEKT RED Utilized Technical Support Da...
by Karolina Nieweglowska
(CD PROJEKT RED)
Production & Team Leadership
Game Developers Conference 2023
Adobe Developer Summit: Advances in Uniform Creation for EA Sports' NHL ...
by Gary Snyder
(Electronic Arts)
Visual Arts
Game Developers Conference 2024
Adobe Developer Summit: The Art and Technology Behind Creating Character...
by Alena Dubrovina
(Larian Studios)
Visual Arts
Game Developers Conference 2024
Adobe Developer Summit: The Environment Art Technology and Workflows of ...
by Miro Vesterinen
(Remedy Entertainment)
Visual Arts
Game Developers Conference 2024
Adobe Developer Summit: Tips & Tricks in Adobe Substance 3D Painter to M...
by Anna Beganskaya
(Dardo Studios)
Visual Arts
Game Developers Conference 2024
Advanced Graphics Summit: DX12 Memory Management in Snowdrop on PC (With...
by Gauthier Viau
(Massive Entertainment - a Ubisoft Studio)
Advanced Graphics Summit
Game Developers Conference 2024
Advanced Graphics Summit: Making Connections: Real-Time Path-Traced Ligh...
by Evan Hart
(NVIDIA)
Advanced Graphics Summit
Game Developers Conference 2024
Adventures in Mentoring
by Emily Rose
(Contemporary AAA)
Production & Team Leadership
Game Developers Conference 2024
AI Summit: 'Little Learning Machines' Postmortem: A Game About Training ...
by Dante Camarena
(Transitional Forms Inc)
AI Summit
Game Developers Conference 2024
AI Summit: Hierarchical Kinematic Path Planning in 'Tomorrow Falls'
by David Partouche
(The Multiplayer Group)
AI Summit
Game Developers Conference 2024
AI Summit: Level Generation with Large Language Models
by Julian Togelius
(modl.ai)
AI Summit
Game Developers Conference 2024
AI Summit: Making the Most of NavMeshes in FPS Games: From 'Crysis 3' to...
by Marek Zeman
(Crytek)
AI Summit
Game Developers Conference 2022
AI Summit: Virtual Happiness and How to Measure It: Utility AI Revisited
by Aaron C Gaudette
(aaronsee.media)
AI Summit
Game Developers Conference 2024
Anatomy of a Frame in 'Cyberpunk 2077: Phantom Liberty'
by Charles Tremblay
(CD Projekt RED)
Programming
Game Developers Conference 2024
Animation Summit: Thwips and Hugs: The Animation of 'Marvel's Spider-Man 2'
by Lindsay Thompson
(Insomniac Games)
Animation Summit
Game Developers Conference 2024
Art Direction Processes
by Anita Tung
(Pontoco)
Visual Arts
Game Developers Conference 2024
Authentic Representation of Black Hair in Games
by Isaac Olander
(Tallgran)
Advocacy
Game Developers Conference 2024
Bringing Frostbite to New Rendering Tech and Platforms (While Nobody Not...
by Jason Bright
(Electronic Arts)
Programming
Game Developers Conference 2024
Building the Fully Connected Multiverse in 'Suicide Squad'
by Ingimar Gumundsson
(Rocksteady Studios Ltd.)
Programming
Game Developers Conference 2024
Choreographing Superpowered AI Movement in 'Suicide Squad'
by Lingxiao Fu
(Rocksteady Studios)
Programming
Game Developers Conference 2024
Community Management Summit: Working with the Community to Revive a Nost...
by Dominic Law
(Neopets)
Community Management Summit
Game Developers Conference 2024
Creating Accountability: 4 Simple Steps for Managers
by Ben Carcich
(Valarin Inc., Building Better Games)
Production & Team Leadership
Game Developers Conference 2024
Designing Active Time Lore for 'Final Fantasy XVI'
by Momoka Aono
(Square Enix Co., Ltd.)
Design
Game Developers Conference 2023
Embrace the "Dark Side": Demystifying Game Venture Capital
by Moritz Baier-Lentz
(Lightspeed Venture Partners)
Business & Marketing
Game Developers Conference 2024
Engineering Mayhem: Technical Deep-Dive into Environmental Destruction i...
by Mans Isaksson
(Embark Studios)
Programming
Game Developers Conference 2024
Facing Our Failures: Creating 3D Environments from a 2D Legacy for 'Dark...
by Marielle Fox
(Red Hook Studios)
Visual Arts
Game Developers Conference 2024
FP16 Shaders in Frostbite
by Alexis Griffin-Lira
(Electronic Arts)
Programming
Game Developers Conference 2024
Free-to-Play Summit: 'Legend of Slime' Postmortem: A Data-Driven Approac...
by Soo Jeong Bae
(Loadcomplete)
Free-to-Play Summit
Game Developers Conference 2024
Free-to-Play Summit: 5 Things About Game Monetization That Could've Save...
by Boris Burangulov
(MY.GAMES)
Free-to-Play Summit
Game Developers Conference 2024
Game Narrative Summit: Casting Light on the Black Box
by Phillipe Bosher
(Independent)
Game Narrative Summit
Game Developers Conference 2024
Game Narrative Summit: Is. Sequel. Possible?: The Making of 'OXENFREE II...
by Bryant Cannon
(Night School Studio)
Game Narrative Summit
Game Developers Conference 2024
Game Narrative Summit: It's All in the Ending: Storytelling and Design S...
by Daniel Homan
(Respawn Entertainment)
Game Narrative Summit
Game Developers Conference 2021
GDC Pitch Presents: How to pitch your STUDIO to VCs
by Jason Della Rocca
(Execution Labs)
Career & Studio Development
Game Developers Conference 2024
Google Developer Summit: Creating a Global-scale Game with Google Cloud ...
by Mark Mandel
(Google)
Programming
Game Developers Conference 2024
How to Launch an Online Game and Still Attend the Launch Party
by Christopher Shankland
(Odyssey Interactive)
Programming
Game Developers Conference 2024
Independent Games Summit: Good Enough is Better than Good: A Postmortem ...
by Abhi Swami
(Visai Games)
Independent Games Summit
GDC 2015
Innovations in The Sims 4 Character Creator
by Sri Nair
(Electronic Arts)
Visual Arts
Game Developers Conference 2024
Keeping Online Communities Healthy (Presented by Microsoft)
by Jennifer Mills-Perov
(Microsoft)
Programming