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|Session Name:||Adobe Developer Summit: Advances in Uniform Creation for EA Sports' NHL (Presented by Adobe)|
|Speaker(s):||Gary Snyder, Dallas Finerty|
|Company Name(s):||Electronic Arts, Electronic Arts|
|Track / Format:||Visual Arts|
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|Overview:||For their first year on Frostbite and the new generation of console hardware, the National Hockey League Team set out to build a new foundation for uniform and apparel creation that could carry them into the future. Learn how Substance 3D Designer and Substance 3D Painter became the backbone for a unified approach to building new uniforms for both last and current generation consoles. Gary Snyder and Dallas Finerty will break down how they rebuilt their workflow and libraries from the ground up with an eye toward resolution-independence and scalability, empowering the team to create the most authentic and detailed uniforms yet across the widest range of platforms ever for the franchise.|