|Browser, Client or Both? How Should I Make My Game
|Frank Cartwright, Philip Reisberger, Patrick Streppel, Rob Unsworth, Kevin Xu
|K2 Network / GamersFirst, Bigpoint GmbH, gamigo AG, Digital Chocolate, IGG.com
|Track / Format:
|Business & Marketing
Did you know free users get access to 30% of content from the last 2 years?
Will browser-based games completely replace client-based games as a result of their huge benefit to accessibility? If so, what impact will this have on the quality, level of complexity, fraud and hacking, and development costs? Freetoplay publishers are on the forefront of this transformation and therefore work to answer these questions every day. Nearly all currently publish both browser and client-based games but very few have had success with both. The panel will discuss the benefits and drawbacks to each approach and provide insight and direction enabling game developers to create the best games on the right platform at the right time with the best technology.