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|Session Name:||Cross-Platform Game Development: Best Practices Learned from Unreal, Unity, and Others (Presented by Intel Corporation)|
|Speaker(s):||Orion Granatir, Omar Rodriguez|
|Company Name(s):||Intel, Intel|
|Track / Format:||Programming|
|Overview:||Come learn best practices for building a truly cross-platform mobile game. This session will explore some lessons learned from porting popular game engines to new platforms. Attendees will acquire knowledge to properly abstract the hardware and OS to build games that are easier to port and maintain on multiple devices (Android, Windows, iOS, etc). Following five easy steps, developers can focus on building content and move beyond porting challenges.|