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|Session Name:||Empowering the Player in a Story-Rich World: Co-Directing Dishonored|
|Speaker(s):||Raphael Colantonio, Harvey Smith|
|Company Name(s):||Arkane Studios, Arkane Studios|
|Track / Format:||Design|
|Overview:||Arkane Studios is a game development house built on a set of principles related to consistent, coherent game systems and world fiction, with the aim of creating spaces that enable the player to improvise and experiment, devising their own solutions to gameplay obstacles. As co-creative directors for Arkane Studios, Raphael Colantonio and Harvey Smith have dedicated themselves to the pursuit of games built on these design principles. Dishonored was Arkane's opportunity to demonstrate that video games can engage players dramatically through interactive systems in addition to engaging them through the traditional dramatic methods related to story, audio, and visuals.|