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|Session Name:||Building Customizable Characters for Bungie's Destiny|
|Track / Format:||Visual Arts|
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|Overview:||With the increasing complexity and fidelity of character content, player customization is an ever-present challenge facing many game developers. Destiny's player customization system is highly ambitious and unlike anything seen in a first-person shooter thus far. This talk focuses on the tools and process Bungie built to create a large variety of high-quality character content, with a system that makes the most out of the art created, allows for continued growth and expandability over the lifetime of the franchise, and gives artists the ability to make strong visual impacts quickly and easily.|