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Session Name:

Create, Rig and Animate Game-Ready Characters in Under 10 minutes - New Product Launch (Presented by Mixamo)


The session will guide the audience through a new way to rapidly create game-ready characters that can be used immediately in any already established animation pipeline. The presenter will show how to create, rig and animate a character in just a few minutes and bring it directly into the game engine. A new product for modeling and texturing characters will be presented - Fuse - as well as Mixamo's automatic rigging service in addition to body and facial animation. The latest release of Mixamo's facial animation solution, Face Plus - a real time interactive animation technology - will be shown through a live demo. The audience will walk away with complete knowledge of how to build a modern character animation pipeline for a game.

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  • GDC 2014
  • Stefano Corazza
  • Mixamo Inc.
  • David Hubert
  • Eidos Montreal
  • free content
  • Visual Arts
  • Visual Arts