|Prime, Teach, Observe: Tutorializing Innovative Mechanics
|Track / Format:
|Independent Games Summit
Did you know free users get access to 30% of content from the last 2 years?
|It's impossible to build a perfect tutorial, but dammit we can try. This talk covers the essential elements of a quality in-game teaching experience and the steps to take to empower your players without patronizing them. Takeaways include: how to prime your players, how to help them internalize a game's mechanics, and the steps involved in iterating a tutorial's design.