You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

What is the Place of Machine Translation in Today's Gaming Industry?


Looking to understand what is the latest when it comes to machine translation and how it has matured as a localization tool in video games? Do you want to better understand the advantages or challenges it presents as you optimize your localization strategy? This session brings together a number of experts from the industry: people using machine translation, people selling machine translation solutions and people who don't believe that machine translation has an application for mainstream products like games. By the end of the discussion, attendees will have heard arguments for and against machine translation, and will be able to decide for themselves whether it is a technology they should have a fresh look at.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2014
  • Michaela Bartlet
  • Electronic Arts
  • Michel Buch Andersen
  • Pole To Win International
  • Beatrice Compagnon
  • Vienna Group International
  • Mike Dillinger
  • Association for Machine Translation in the Americas
  • Declan Groves
  • Microsoft
  • Kirti Vashee
  • Asia Online
  • free content
  • Localization Summit
  • Localization / QA