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Session Name:

All You Need Is L.O.V.E. - Indie Couples in Game Development


From Mario to Gone Home, video games have been exploring love in many different ways. But what happens when love is on the other side of the screen? By drawing on experiences and examples of partnership both in life and creativity, we will investigate why and how love can possibly impact independent game development in terms of workflow, project management, design choices and reciprocal inspiration.

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  • GDC Europe 2014
  • Matteo Pozzi
  • We Are Muesli
  • Claudia Molinari
  • We Are Museli
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  • Independent Games Summit
  • Independent Games