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The Number One Educational Resource for the Game Industry

Session Name: Game a Week: How to Succeed, Fail and Learn
Speaker(s): Adriel Wallick
Company Name(s): MsMinotaur
Track / Format: Independent Games Summit

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Overview: This talk will explore the motivations behind and the results of partaking in the long term "Game a Week" challenge, which was formalized by Rami Ismail and executed by Adriel Wallick for the previous 38 weeks (the project is still ongoing). This project was originally conceived as a way to gain experience while simultaneously battling a creativity block, and resulted in learning a multitude of lessons, both on the technical side of making games as well as in the emotional impact of releasing creations.

GDC Europe 2014

Adriel Wallick

MsMinotaur

free content

Independent Games Summit

Independent Games