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The Number One Educational Resource for the Game Industry

Session Name:

Failure Workshop

Overview:

At public conferences like GDC there is a strong success bias. Many times, failure can be more instructive than success. In the Failure Workshop, experienced developers will speak candidly about those times when development didn't go well, when things didn't work out, and will share the hard won lessons from their painful misadventures.

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  • GDC 2015
  • Steve Swink
  • CubeHeart Games
  • Ben Esposito
  • Little Flag
  • Adam Saltsman
  • Finji
  • Will Stallwood
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