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Session Name: Overcoming Analysis Paralysis: Experimenting with Bears vs. Art
Speaker(s): Luke Muscat
Company Name(s): Halfbrick Studios
Track / Format: Smartphone & Tablet Games Summit
Overview: Thanks to analytics, we have more information about our games than ever before. But instead of empowering our designs, we can easily become paralyzed by the power of metrics. This is exactly what happened during the soft launch of Bears vs. Art. After stumbling with small iterative changes, the team adopted a new approach: rapidly disrupt all aspects of the game and test the results. With a new perspective, analytics gave us huge creative freedom to make bold, experimental changes to the game, and learn some surprising and counterintuitive lessons about our design.

GDC 2015

Luke Muscat

Halfbrick Studios

free content

Smartphone & Tablet Games Summit

Smartphone / Tablet Games