Session Name: | Assassin's Creed Identity: Create a Benchmark Mobile Game! |
Speaker(s): | Tobias Tost |
Company Name(s): | Blue Byte GmbH |
Track / Format: | Production |
Overview: | The big challenge with Assassin's Creed Identity is to deliver a quality console experience to a mobile device. With capable engineers, a project architecture that supports cross department collaboration and a game engine toolset as provided by Unity 3D, the team at Ubisoft Blue Byte was able to exceed technical and gameplay expectations. The session will give an overview of the project layout, the tools and key learnings to meet the high quality goals for Assassin's Creed Identity on mobile platforms. |