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Session Name:

Includification: How to Make Your Game(s) More Inclusive to Millions


Did you know that there are up to 1 billion people with disabilities worldwide? As the population of America ages, technology advances, and the entire world lives longer, more and more people with disabilities are going to be playing your games. Learn the top three challenges you can address today to make your game more inclusive, and available to a wider audience and market.
Mark Barlet, founder of the international charity for gamers with disabilities, AbleGamers, will walk you through the do's and don'ts of designing games with inclusivity in mind. We'll discuss easy ways you can improve your game after launch or early in the development cycle. Together, we can change the video game development world by including everyone. Listen to learn how to sell more games, but develop with accessibility because it's the right thing to do.

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  • GDC 2016
  • Mark Barlet
  • AbleGamers
  • free content
  • Design
  • Design
  • Advocacy
  • Advocacy