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Session Name:

Raise your Game with NVIDIA GeForce Tools (presented by NVIDIA)


A new era is beginning in PC graphics; low-level graphics APIs and VR headsets for masses that introduce a new set of challenges for how to program graphics for next-gen games. This talk will cover the latest offering of developer tools for DirectX development and VR. Developers will learn how to recognize the new API concepts through demos and walkthroughs, as well as how to profile DirectX with the new Range Profiler. The audience will also learn how to take advantage of NVIDIA Nsight Visual Studio Edition to develop VR applications.

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  • GDC 2016
  • Jeffrey Kiel
  • free content
  • Programming
  • Programming