|Session Name||'Borderlands': The Pre-Sequel on Android - AAA Porting with NVIDIA CodeWorks (presented by NVIDIA)|
|Speaker(s)||Paul Hodgson, Daniel Horowitz, Jeffrey Kiel|
|Company Name(s)||NVIDIA, NVIDIA, NVIDIA|
|Track / Format||Programming|
In this session, developers will hear the full story of how Gearbox's Borderlands : The Pre-Sequel was ported to the NVIDIA SHIELD TV, while taking advantage of the entire developer tools offering. From managing builds, to debugging within Visual Studio, to debugging and profiling graphics with Tegra Graphics Debugger and optimizing the game to make it all run at 30Hz+ on the SHIELD TV with Tegra System Profiler. Come learn all the dirty secrets to make your life easier developing and porting complex applications to Android.