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Session Name:

How to Almost Bankrupt Your Game Company


Necrosoft Games went from two contracts with Sony, to one with Microsoft, to one with a third party publisher doing 6 trade shows per year, to nothing. No funding, no game income, at a time when every company's budgets were closed. How did we get into this predicament, and how did we survive it? More importantly: How can you avoid it? Learn from our successes, learn from our mistakes, and find out how not to bankrupt yourself in the process.

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  • GDC 2016
  • Brandon Sheffield
  • Necrosoft Games
  • free content
  • Game Career Seminar
  • Game Career / Education