You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Girl, Woman, Mother: A Lifetime in Games
Speaker(s): Brenda Romero
Company Name(s): Romero Games, University of Limerick
Track / Format: Design

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content


The last year brings into sharp focus and long perspective what it means to be a gamer, a game developer, a person, a woman, a mother in games. From creating games for one's own demographic to campaigning for diversity to sitting in regretful silence, it's been a period of intense reflection, not just for women but for everyone who makes and plays games. What did they learn and where did they learn it? In this (actually quite positive) talk, Brenda Romero resists a "lean in" and instead stands fast to talk about what it means to be a girl, woman and mother in games.

GDC Europe 2016

Brenda Romero

Romero Games, University of Limerick

free content