Session Name: | Succeeding on Mobile with Premium Games |
Speaker(s): | Patrick Naud |
Company Name(s): | Square Enix Montreal |
Track / Format: | Design |
Overview: |
This talk will discuss lessons learned from the processes of a studio fundamentally dedicated to the creation of premium games, in a market dominated by freemium and F2P. It will share what the developers at Square Enix Montral ('HITMAN GO', 'HITMAN: Sniper and Lara Croft GO') learned the hard way while developing their awards winning games and why the Premium business model is a very viable option for mobile developers. |