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|Session Name:||Visual Effects Bootcamp: Artistic Principles of VFX|
|Speaker(s):||Hadidjah Chamberlain, Jason Keyser|
|Company Name(s):||Blizzard Entertainment, Riot Games|
|Track / Format:||Visual Arts|
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This session presents a set of artistic fundamentals applicable when crafting VFX (magic, fire, smoke, etc). The discussion focuses on broad artistic and gameplay considerations that can be adapted to suit any game genre or art style. These principles are further broken down using case studies from both 'League of Legends' and 'Hearthstone', analyzing successful and unsuccessful implementations of each principle.