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Session Name:

Interactive Music 2.0: Merging the Game World with Your Score


It is time for interactive music to step into the 3D world. Thanks to today's technology, players can be offered new experiences through both screen and VR. Through the use of real-time MIDI, live musicians recorded in ambisonics, and other little tricks, the gaming environment itself is now an orchestra waiting to be conducted, and everything in it is a potential instrument. In a discussion of his work on the psychological thriller game 'Get Even', published by Bandai Namco, Olivier Deriviere will demonstrate how he used his music to create a visceral and emotional journey.

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  • GDC 2017
  • Olivier Deriviere
  • Ameo Prod, Inc
  • free content
  • Audio
  • Audio