GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||'ARK: Survival Evolved': Lessons from the Trenches of Early Access|
|Speaker(s):||Jeremy Stieglitz, Jesse Rapczak|
|Company Name(s):||Studio Wildcard, Studio Wildcard|
|Track / Format:||Production & Team Management|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||'ARK: Survival Evolved' is a highly-ambitious game developed by a relatively small team and a huge community of passionate and engaged players. Jeremy Stieglitz and Jesse Rapczak of Studio Wildcard will go in-depth into ARK's development strategy for "Early Access" on Steam, "Game Preview" on Xbox One, and PlayStation 4, covering such details as how to foster a thriving and active community, balancing core development priorities vs player-requested features, gauging player satisfaction beyond the "loudest voice in the room", the mistakes they made and learning experiences they've had along the way. This talk is intended to give valuable insight into how ARK continues to successfully navigate uncharted business and development waters, providing other developers with tools and best practices that are applicable to their own Early Access titles.|