Session Name: | 'Watch Dogs 2': PC Version Success Story with NVIDIA (Presented by NVIDIA) |
Speaker(s): | Jaakko Haapasalo, Oleh Kuznetsov, Farid Rzaev, Marius Tudorache |
Company Name(s): | NVIDIA, Ubisoft, NVIDIA, Ubisoft |
Track / Format: | Production & Team Management |
Overview: |
The Watch Dogs 2 PC version was widely praised for doing a great job meeting PC gamer expectations. Performance and Image Quality opportunities are highest on the PC among all the platforms, but stability must not be compromised. Customization and visual versatility are also highly valued. Partnering up to make all this happen, NVIDIA and Ubisoft took a fresh look at PC Game Technical Requirements, and applied a new process of testing during development. We take a look at what has become the TWIMTBP Technical Requirements Checklist, an NVIDIA view on what technical readiness means on the PC. We share data and experiences from behind the scenes of Watch Dogs 2, developing and applying the requirements to one of the most expected games of 2016. |