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Session Name:

'Guild Wars' Microservices and 24/7 Uptime


Microservices are the new hotness. The team at ArenaNet has been writing microservices (although they did not call them that until recently) since 2001 to support 'Guild Wars' and 'Guild Wars 2'. This talk is in three parts: a high level overview of ArenaNet's microservices; some notes on microservice orchestration; and tricks for restarting state-full microservices with minimal interruption.

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  • GDC 2017
  • Stephen Clarke-Willson
  • ArenaNet
  • free content
  • Programming
  • Programming