You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
    
Session Name: 30,000 Foot View of VR Development: Making 'EVEREST VR'
Speaker(s): Petur Thorarinsson
Company Name(s): Solfar Studios
Track / Format: Game VR/AR
Overview: This postmortem recounts the design process of 'EVEREST VR'. The challenges that faced the team developing 'EVEREST VR', where it failed and why, and where it succeeded and how. The talk focuses primarily two areas, the evolution of the numerous locomotion methods used in 'EVEREST VR' and the steps taken to enhance the immersive experience and make the emotional impact of the journey to the top as strong as possible.

VRDC @ GDC 2017

Petur Thorarinsson

Solfar Studios

free content

Game VR/AR

Virtual / Augmented Reality