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|Session Name:||Job System & Entity Component System (Presented by Unity Technologies)|
|Company Name(s):||Unity Technologies|
|Track / Format:||Programming|
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|Overview:||Unity 2018.1 exposes a new C# job system for game code, as well as a new (experimental) Entity Component System implementation to go along with it. This session will cover what it means to you as a developer in Unity and how you can easily get started and progress towards getting the most performance out of Unity 2018.1.|