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The Number One Educational Resource for the Game Industry

Session Name: HDR Image Based Lighting: From Acquisition to Render
Speaker(s): Artem Kryzhanovskyi
Company Name(s): Independent
Track / Format: Programming

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Overview: While IBL is quite common, the source of it, radiance maps, are often misused or incorrect. This session will cover the correct definition of "radiance map", its capture process, and the math and physics behind it. The talk will also go over the rendering of the final photo-realistic image.

GDC 2018

Artem Kryzhanovskyi


free content



Visual Arts

Visual Arts