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The Number One Educational Resource for the Game Industry

Session Name: AI Wish List: What Do Designers Want out of AI?
Speaker(s): Raph Koster, Dave Mark, Richard Lemarchand, Laralyn McWilliams, Noah Falstein, Robin Hunicke
Company Name(s): Independent, Intrinsic Algorithm, LLC, University of Southern California, Skydance Interactive, The Inspiracy, Funomena
Track / Format: AI Summit

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Overview: In 2012 and 2013, long-time game designer Warren Spector called out the discipline of AI in games as being too focused on "combat and pathfinding", urging designers to expand into non-combat behaviors, social interactivity, and other areas. To this end, this panel brings designers from across the industry together and asks, "what is YOUR wishlist for AI?" Whether it be character AI, procedural content, animation, speech, or "director"-style pacing and content delivery, the panel won't necessarily focus on the practical of "what can we do" but explore "what COULD we do?" The goal is to give AI programmers ideas for "what SHOULD we do?"

GDC 2018

Raph Koster


Dave Mark

Intrinsic Algorithm, LLC

Richard Lemarchand

University of Southern California

Laralyn McWilliams

Skydance Interactive

Noah Falstein

The Inspiracy

Robin Hunicke


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AI Summit