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|Session Name:||Board Game Design Day: 'Mansions of Madness' 2nd Edition: Postmortem of an App-Integrated Board Game|
|Company Name(s):||Fantasy Flight Games|
|Track / Format:||Design|
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|Overview:||The new edition of 'Mansions of Madness' combines the collaboration and camaraderie of a co-op board game with the complex branching narrative and hidden information of a digital RPG. Creating a game that could only exist as both a board game and an app while feeling as seamless as either of those on their own presented significant challenges. In this talk, Mansions scenario designer Andrew Fischer will share the conceptual knowledge the team learned while tackling this unique cross-genre of games and will detail the successes and failures in applying this knowledge to this game and its expansions.|