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|Session Name:||Put Your Name on Your Game, a Talk by Bennett Foddy and Zach Gage|
|Speaker(s):||Bennett Foddy, Zach Gage|
|Company Name(s):||NYU Game Center, Independent|
|Track / Format:||Independent Games Summit|
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|Overview:||Despite the onslaught of diverse and experimental work published on Steam and consoles every day, one significant taboo remains in indie games and it's not the one you would think: Indie designers don't sign their work. Unlike actors, musicians, intellectuals, painters, poets, writers, directors, and producers, game designers often publish behind the anonymity of a company, even when working alone. Why do they do this? Where did this norm come from? Who benefits from this situation? And why should it be changed?|