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The Number One Educational Resource for the Game Industry

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Freelancing: How to Live the Dream and Avoid the Nightmare


Whether driven by a need to build experience, by unemployment, or by a proactive choice to give their loyalty to a project rather than to a particular company, many developers will become freelancers at some point in their careers. In this talk, Greg Buchanan (writer of 'No Man's Sky: Atlas Rises') will discuss strategies to cope with the positive and negative aspects of freelance work both financially and psychologically, and ultimately build your craft and reputation through international work.

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  • GDC 2019
  • Greg Buchanan
  • Independent
  • free content
  • Career Development
  • Game Career / Education