You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

Technical Designers: The Master Link Between Engineering and Design


Technical design is still a relatively new discipline in the industry and its power tends to be poorly understood. Having a technical designer on a team is more often a happy accident than a deliberate staffing choice. However, most studios have at least one designer who can script their way out of any problem, or a programmer that can build and iterate on a game mechanic with little to no input from design.This presentation draws on personal experience to highlight that technical design is a discipline that could benefit from a more formal recognition (like technical artists) and show that given appropriate responsibilities, such people can dramatically improve the quality of life of the design, engineering and art departments, resulting in better games.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2019
  • Cedric Hauteville
  • DeepMind
  • free content
  • Career Development
  • Game Career / Education