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Session Name:

Now You See Me: Representation as Innovation


The current thinking on diversity is that it is an external force advocating for inclusion, but the reality of authentic representation is that it must be part of the narrative conception and design process. New stories and new perspectives are not simply nice-to-haves or ways to check certain inclusive boxes; they are a form of innovation and of creating truly groundbreaking games.In this session, writer and narrative designer Kim Belair guides you through her own experiences as a minority creator, highlights the pitfalls that often see developers telling the same old story, and offers solutions to help craft stronger narratives and recruit new voices.

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  • GDC 2019
  • Kim Belair
  • Sweet Baby, Inc.
  • free content
  • Advocacy
  • Advocacy